![]() ![]() The kick’s Color mode engages analogue distortion, which sounds great - adding lots of gritty mid-range harmonics in a really pleasing, complimentary way. There are wide ranging controls for both the pitch and decay, which allow for everything from long booming bass hits to tight, mid-range pops. At its most vanilla, it has a punchy, full-bodied 909 quality. While the Impact loses the second kick of its bigger sibling, the kick here has a broader range. The sounds themselves are noticeably punchier than that of the original DrumBrute - hence the name, we guess? - but also a little more characterful, particularly with Color engaged. While this is still the case for the DrumBrute Impact, the ability to engage/disengage Color does allow for an extra layer of variety within patterns, particularly when it’s coupled with accented steps within the sequencer. One of the main drawbacks of the original DrumBrute was its lack of automation recording or MIDI CC control for sound parameters, which effectively meant that the only way to add movement to sounds was by getting hands-on with the front panel rotaries. Significantly, the Color parameter can also be engaged per-step via the sequencer, giving users a basic way to automate sounds. The biggest change here though is in the introduction of a new Color mode, which lets users quickly change the tonality of each sound by shift-pressing the pad underneath each channel.
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